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STEP ONE
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CANON by Whitney Alice Little Apr 3, 2012 16:09:22 GMT -5 |
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STEP TWO
Sub-boards: Character Plots, Request A Character, Accepted Applications |
27 | 58 |
LITTLE, WHITNEY ALICE by MONSIEUR DISNEY Apr 30, 2012 12:55:01 GMT -5 |
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STEP THREE
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1 | 1 |
MIA THREAD by MONSIEUR DISNEY Mar 10, 2012 19:19:07 GMT -5 |
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STEP FOUR
Sub-boards: Threads, Announcements, Old Applications |
140 | 571 |
KATRINA MALIN WILLIAMS by KATRINA MALIN WILLIAMS Mar 11, 2012 18:33:50 GMT -5 |
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Staff ResourcesA staff-only resource center to keep Memory, Maine up and running smoothly. |
13 | 37 |
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General StoreAn all-purpose store for groceries and other needs, which is magically replenished at the start of every day. Citizens don't question this, and a few maintain the store by keeping it cleaned and organized. |
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Hearth TavernA large tavern in the center of town where citizens can get a hot meal and hearty drink. Town gossips congregate here to exchange news and intrigue, and whether they're overheard bothers them not! The tavern keeps citizens sane with its relaxed atmosphere. |
2 | 11 |
playing the devil with you [cora&shawn] by Cora Odette Rossz Apr 9, 2012 19:48:24 GMT -5 |
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Gathering HallA high-ceilinged, one room building used for anything from town meetings to dances to an assembling place for The Armistice. It is a multi-purpose building across from Hearth Tavern. |
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The World's Not Waiting [Open] by Archibald Edwin Slight Apr 2, 2012 16:34:35 GMT -5 |
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School HouseA brick building with a handful of rooms and facilities, school-age children come here a few hours a day year-round. Adult citizens volunteer to teach what they can, be it healing, flying, mathematics, reading, or sorcery. |
2 | 10 |
Think of a Wonderful Thought [Patrick] by Winifred May Cresswell Mar 27, 2012 22:27:06 GMT -5 |
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Hood's Smithing and RepairA small blacksmithing workshop where qualified citizens can forge small weapons - daggers, hammers, swords and the like. Younger residents may apprentice here when not in school, and any may come to have weapons repaired. |
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Magicks ApothecaryThis shop carries magical ingredients for potions, poultices, and spell casting. Supplies are provided by the citizens of Memory, gathered from gardens and looted from dangerous quests to Blackwood. |
1 | 1 |
Magic, Herbs, and Two Girls, What Could Go Wrong? by Whitney Alice Little Apr 30, 2012 18:55:35 GMT -5 |
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Rellie TailorsA standard shop where seamstresses and tailors mend anything from buttons to party dresses to armor. Younger residents may apprentice here when not in school, and any may come to have their clothes and things mended or custom made. |
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Healers Health OfficeA small collection of offices located near the Gathering Hall, healers and doctors of magical or nonmagical means keep the public safe and healthy. The most common ailments include mild battle wounds, bouts of poison ivy, and broken bones, but occasionally more severe cases occur. In particular, those wounds involving Blackwood and the Pool of Tears are particularly troubling. |
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Residential DistrictHouses and estates in good standing are inhabited by citizens of Memory. As housing is limited, many may share one house in an apartment-like fashion. New comers are taken in by available houses, and children are looked after by adults. Sub-boards: Prydain, Tarry Estate, S. Yard, Morning, West, Hollow House |
1 | 11 |
Oh to Housing We Shall Go! by Sophie Izabell Newman Apr 5, 2012 8:36:27 GMT -5 |
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Outer FarmsSpacious farms and gardens lay outside the town proper, tilled by resident volunteers. They provide food not supplied by the general store and magical ingredients for the town's apothecary. |
1 | 10 |
Bright young women [TAG: SOPHIE] by Sophie Izabell Newman Apr 6, 2012 20:49:27 GMT -5 |
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Atlantic OceanThe wide ocean beats against high rocks and sandy shores. The water is salty and cold, perfect for swimming in during hot, muggy Maine summers. Here, fish and mermaids alike can call the Atlantic home. |
1 | 5 |
Sick of swimming (open) by ARIELLE ELINE ANDERSON Apr 3, 2012 14:10:31 GMT -5 |
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Willow RiverThe Willow River runs far outside Memory, helping isolate the town from the outside world. Though it winds it way over the land at a generally lazy pace, heavy rain can make it race fast enough for small white caps. It can be an ideal place for fishing. |
1 | 4 |
I AM WAITING FOR SOMETHING TO GO WRONG [patrick] by Patrick Alex Peterson Apr 15, 2012 21:09:33 GMT -5 |
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Training FieldsThough the plains outside town provide little cover from elements and enemies, large sections are used for sparring, questing, flying practice, and the occasional battle. The wide open space provides plenty of room for trainers, and the Healers Health Offices are relatively nearby for easy access. |
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Abandoned BuildingsHouses and buildings found unfit for habitation were abandoned, and have been left to the bare elements. Particularly resourceful and antisocial citizens may take refuge in the crumbling buildings, if only to get away from the insanity of their reality. |
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Old Watchtower East Town Hawkeyes keep watch over Blackwood and the town, making sure residents stay safe. The Watchtower itself is situated about a quarter of the way into the Far Plains, leaving a good distance between it and Blackwood. This Watchtower primarily watches Memory. |
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Watchtower WestHawkeyes in the Watchtower West keep a closer watch over Blackwood and the ocean. It is situated farther into the Far Plains than is Watchtower East, thus a beacon system has been implemented to warn the town of impending danger. |
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Far PlainsSeemingly endless and mindbogglingly flat plains surrounding Memory. It would take nearly a half a day to reach the forest enclosing Memory, so journeys across the Far Plains to Blackwood are quite an affair. The plain provide no protection and make travelers easy targets. |
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Our Quest of Greatness [Arch] by Sky Danna Winters Apr 12, 2012 10:30:18 GMT -5 |
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GAMES
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the stalker game by Sophie Izabell Newman Apr 30, 2012 13:55:12 GMT -5 |
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TALK
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GRAPHICS
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1 | 3 |
Graphics By Rin Because Why The Hell Not by Sky Danna Winters Apr 5, 2012 16:48:34 GMT -5 |
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ADVERTISE
Sub-boards: First Time, Link Back |
272 | 275 |
Oo-De-Lally - a dark animation roleplay by EllReom Sept 28, 2019 3:51:54 GMT -5 |
New Posts | No New Posts |
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